Build 97a : Respec and Drone love.
I made some further adjustments to the way that the UI scaling works. These new changes should make things better for those with…
I made some further adjustments to the way that the UI scaling works. These new changes should make things better for those with…
In devlog 73 for Astrox Imperium, I cover the new drag and resize panel for the mercs cargo bay. This will make this…
In Devlog 71, I cover the new additions and updates found in build 91. These cover a range of UI tweaks, merc AI…
Build 86, New Garage Layout, Structures, Galaxy Map upgrade. In this build 86, I have finally made some real progress with the station…
In this video, I cover the new system that is allowing the ship textures to load externally from a special folder. This new…
In this video, I cover a few new major additions to the UI. The first being the ability to drag and drop multiple…
In this video, I play ‘catch up’ with build 81 to document a few new quality of life additions to the Halloween build.…
In devlog 59, I cover the new module mobility systems that allow you to adjust the rotation and elevation of each turret. Module…
The main gist of this update is the addition of the new special items. Veterans of the original Astrox HSE will remember the…
I have made a few QoL additions to the module main bar. You can now mouse over the module target, to select any…