Introduction to Astrox Imperium

So what is Astrox Imperium? simply put, my attempt to create the space game that I have wanted to play, but no one would create. I wanted a single player, open world space game that is similar to Homeworld and EVE, with an economy, factions, and a story. A game where I could set all the parameters , and the universe would come alive with new challenges each time I played. I tried to take the best of what I liked from many of my favorite space games, and combine them into something simple but deep, familiar yet fresh, and enjoyably addicting to play.

What will be different about Astrox Imperium from Astrox HSE?

Well, in short… quite a lot. I basically kept all the concepts that worked in Astrox HSE, and added all the stuff that I had always wanted. I have read every review, suggestion, comment and idea that players have submitted over the past few years. I took notes and tried to find the best way to implement these features, without making a mess of the fun parts. I think I have found a nice balance between the immersion, and the functional game play elements.

Feature Summary

I have outlined a few main features that makes Astrox Imperium special. If you would like to learn more about these features, point your mouse on over to the Game Features section for a list.

Support this project

If you would like to show support for Astrox Imperium, share it one your social media pages and tell you space game friends to check out the game. I don’t have anything close to a marketing team, so any help in this area is greatly appreciated. You can send monetary support here if you must, but would be just as happy if you followed me here.

http://www.facebook.com/astroximperium/
http://twitter.com/astroximperium/
http://indiedb.com/games/astrox-imperium